Laying the foundation
I conducted research with designers and developers to start iterating on the design system, which began with workshops in which we outlined our principles and prioritized elements.
Because there was also a need for improved internal processes, I reorganized our Figma files and wrote various guides for onboarding, contribution, and file setup.
I scaffolded a documentation site where we embedded Figma assets, Storybook code, and usage guidelines.
As the design system grew, I led internal marketing (aka evangelization), because even the most useful design system will fail if people don’t know about it or how to use it. Not everyone knows what a design system is, either, so those early stages are crucial to instill understanding and get buy-in.
I continue to interview designers on a weekly basis, while my engineering lead does the same with our front end team. We use insights from our research sessions to identify pain points and prioritize work for the next sprint.
I also added small but impactful touches to our documentation site—like a persistent survey link in the footer—to get feedback that will help us keep improving.